AI Insights · Timothy · September 2025
Top Sandbox Games on Android in Czech Republic: Q3 2025
Explore the Q3 2025 performance of top sandbox games on Android in the Czech Republic, with insights on downloads, revenue, and active users.
The third quarter of 2025 saw interesting trends in the performance of top sandbox-like games on the Android platform in the Czech Republic. Based on data from Sensor Tower, here’s a look at how these games fared in terms of weekly downloads, revenue, and active users.
Roblox maintained a strong presence with weekly revenue gradually declining from approximately $162K to $132K. Downloads peaked mid-July at 13K, before tapering off to 5.6K by the end of September. Active users were relatively stable, starting at 411K and finishing the quarter at 453K.
Steal n Catch the Brainrot saw a steady climb in weekly downloads, reaching a high of 6K in early August before declining to 2.2K by late September. Revenue began modestly, increasing from $7 to $28. Active users peaked at 9.2K in mid-August, finishing the quarter at 5.7K.
Blox World experienced a peak in downloads in mid-July at 5.3K, with a steady decline to 401 by the end of September. Revenue was minimal but saw a slight increase to $21 by the quarter's end. Active users started at 5.4K, peaking at 12.9K in late July, before declining to 7.1K.
Crafting and Building showed consistent weekly downloads, peaking at 2.1K in early September. Revenue was minimal, starting at $2 and reaching $40. Active users fluctuated, starting at 18.9K, reaching a high of 20.6K, and closing at 19.3K.
Craftsman: Building Craft had a peak in downloads in mid-July at 2.5K, with a decline to 681 by the end of the quarter. Active users started at 5.9K, peaking at 8.2K in early July, and decreasing to 2.6K.
For a more detailed analysis and insights, visit Sensor Tower.